GAMBIT GOTW Podcast # 5: Abandon
Game of the Week Podcast 5: ABANDON featuring GAMBIT Lead Game Designer: Matt Weise and Studio Manager Rik Eberhardt
Abandon showcases a large array of animated objects. The development team utilized experimental, automated rigging software to enable rapid creation of animated models. The direction for the project was motivated by the desire to create a game featuring a large number of unique animated models, not normally feasible with a small team size and short development time frame. The team strived to create a world for the player where just about anything can come to life.
What is the Game of the Week? THIS is the Game of the Week.This week's game is ABANDON! http://gambit.mit.edu/loadgame/abandon.php
Over 6 weeks, beginning, Monday Oct. 5th, the Singapore-MIT GAMBIT Game Lab blog will be hosting a game of the week extravaganza, highlighting each of our 6 summer prototypes for a week at a time. This week's game is ABANDON. The Game of the Week content can be explored at http://gambit.mit.edu/updates/gotw/. We will be posting behind the scenes coverage of our design process, including video, postmortems, concept art, music, early design documentation, commentary from scholars and press, and much more. We hope that by exposing our process to the public, we can encourage innovation in game development and game studies, for industry and academia alike. Come and play. We have made some games for you!
Video Produced by Generoso Fierro, Edited by Garrett Beazley, Post Production Sound by Abe Stein.
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- November 16, 2009 11:56
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