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GOTW Podcast #6: Camaquen

Game of the Week Podcast 6: CAMAQUEN featuring GAMBIT Lead Interaction Designer: Marleigh Norton

Camaquen is the first of a series of games exploring conversation in games. As you play, consider how it compares to other methods of game conversation you've seen. What aspects of conversation does it emphasize? What works and what doesn't? What audience do you think this would appeal to? If you were to make a similar game, what would you do differently? My hope is that Camaquen is not simply about conversation, but it will also stimulate conversation. Reflect. Discuss. Enjoy.

What is the Game of the Week? THIS is the Game of the Week.This week's game is CAMAQUEN!

Over 6 weeks, beginning, Monday Oct. 5th, the Singapore-MIT GAMBIT Game Lab blog will be hosting a game of the week extravaganza, highlighting each of our 6 summer prototypes for a week at a time. This week's game is CAMAQUEN. The Game of the Week content can be explored at We will be posting behind the scenes coverage of our design process, including video, postmortems, concept art, music, early design documentation, commentary from scholars and press, and much more. We hope that by exposing our process to the public, we can encourage innovation in game development and game studies, for industry and academia alike. Come and play. We have made some games for you!

Produced by Generoso Fierro, Edited by Garrett Beazley, Post Production Sound by Abe Stein.

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Singapore-MIT GAMBIT Game Lab

Singapore-MIT GAMBIT Game Lab

Category: Education | Updated over 7 years ago

November 16, 2009 13:14
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