Western Otaku: Games Crossing Cultures Lecture: Mia Consalvo, December 3rd, 2009
From Nintendo's first Famicom system, Japanese consoles and videogames have played a central role in the development and expansion of the digital game industry. Players globally have consumed and enjoyed Japanese games for many reasons, and in a variety of contexts. This study examines one particular subset of videogame players, for whom the consumption of Japanese videogames in particular is of great value, in addition to their related activities consuming anime and manga from Japan. Through in-depth interviews with such players, this study investigates how transnation fandom operates in the realm of videogame culture, and how a particular group of videogames players interprets their gameplay experience in terms of a global, if hybrid, industry.
Mia Consalvo is a visiting associate professor in the Comparative Media Studies program at MIT. She is the author of Cheating: Gaining Advantage in Videogames and is co-editor of the forthcoming Blackwell Handbook of Internet Studies.
Video produced by Generoso Fierro, edited by Garrett Beazley.
It looks like no one has posted a comment yet. You can be the first!
You need to log in, in order to post comments.
- December 17, 2009 12:38
- All Rights Reserved (What is this?)
- Additional Files
- 17434 times
More from Singapore-MIT GAMBIT Game Lab
Added almost 8 years ago | 00:00:33 | 12883 views
Added almost 7 years ago | 00:00:27 | 6183 views
Added almost 8 years ago | 00:00:36 | 15592 views
Added over 6 years ago | 00:23:56 | 19463 views
Added almost 7 years ago | 00:02:34 | 18093 views
Added almost 7 years ago | 00:31:56 | 14083 views