Massachusetts Institute of Technology
Sign in | Create Account

#6 Design for fun: What makes a game good, and a good game?

Drew Davidson, Ph.D. Director, Entertainment Technology Center – Pittsburgh, Carnegie Mellon University

Comments (0)

It looks like no one has posted a comment yet. You can be the first!

You need to log in, in order to post comments. If you don’t have an account yet, sign up now!

Sandbox Summit

Sandbox Summit

Category: Education | Updated 10 months ago

Created
May 05, 2011 10:49
Category
License
All Rights Reserved (What is this?)
Additional Files


Viewed
1884 times

More from Sandbox Summit

#4  Where the Wired Things Are: A day in the life of a modern family

#4  Where the Wired Things Are: A d...

Added 10 months ago | 00:44:40 | 1918 views

#3 Technology: Do Kids Need More or Less?

#3 Technology: Do Kids Need More or...

Added 10 months ago | 00:48:52 | 2606 views

# 2 Plays Well With Others: Leadership in Online Collaboration

# 2 Plays Well With Others: Leaders...

Added 10 months ago | 00:37:34 | 2381 views

#1 Keynote: Learning 3.0: Why Technology Belongs in Every Classroom

#1 Keynote: Learning 3.0: Why Techn...

Added 10 months ago | 00:38:04 | 2601 views

#8 Changing the Games We Play: A Look Ahead

#8 Changing the Games We Play: A Lo...

Added 10 months ago | 00:27:10 | 1738 views

#5 Keynote: The Future of Learning

#5 Keynote: The Future of Learning

Added 10 months ago | 00:41:26 | 1885 views