Paper Prototyping Your Game Episode 1 Part 2
Have you ever wondered about the first stage of creating a video game? Technical Director Andrew Grant along with GAMBIT's Lead Game Designer, Matthew Weise lead a group of three game designers (Kevin Laughlin, Alexis Brownell and Sophia Foster-Dimino) through the paper prototyping stage of videogame development. In Episode One, Part Two: Our game designers have decided to abandon the "paper" stage of development and go right for the whiteboard to has out their game. Video Produced by Generoso Fierro. Editing and Music by Garrett Beazley
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- May 21, 2010 00:59
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