Episode 5, Part 1 Making a GAMBIT Game
MAKING A GAMBIT GAME Ep 5, Pt 1. "FIRST PLAYABLE"
IN EPISODE 5 OF "MAKING A GAMBIT GAME": The First Playable deadline is arriving and Team 4 must hustle to get their game up to shape so that it can be reviewed by multiple members of the GAMBIT Staff. After the review, Doris and Rik speak directly to Team 4 about their concerns about the progress of the game.
In Episode Five of the GAMBIT Research Video Podcast Series , Postdoctoral Researcher Doris Rusch, explained the concept behind her 2010 Summer Game Project entitled "Game Design Meets Therapy." Following a two week orientation in Singapore we documented that research until the game was constructed over a nine week period in the summer of 2010. This series "MAKING A GAMBIT GAME" will give an in-depth view of that process which lead to the creation of the game, ELUDE (to play the game click the link below) .
"Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. Video Produced by Generoso Fierro, Edited by Garrett Beazley, Music by Sean M. Sinclair.
CLICK HERE To Play ELUDE and all of the other GAMBIT 2010 Summer Games A NEW EPISODE WILL BE RELEASED EVERY TUESDAY UNTIL NOV. 9th, 2010
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1st playable milestone posted and confirmed!
Posted over 2 years by GambitGameLab 00:16:23
the differences between 1st and 2nd playable milestones at GAMBIT
Posted over 2 years by GambitGameLab 00:17:22
the game is using 300MB of RAM?!?
Posted over 2 years by GambitGameLab 00:14:53
looking to the future – Naftali shows screenshot mockups for the next milestone
Posted over 2 years by GambitGameLab 00:07:25