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Videos for Category Humanities, Arts and Social Sciences (773)

Part 1 of 2: GAMBIT Class: CMS.608 Game Design 11/11/10

Part 1 of 2: GAMBIT Class: CMS.608 ...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:40:14 | 14224 views

"BOARD GAME PUBLISHING" Pt 1 of 2. Syracuse Assoc. Professor and the host of "Board Games With Scott". Scott Nicholson teaches the Fall 2010 CMS. 608 Class: Game Design on November 11, 2010. In this particular class Prof Nicholson w...

GAMBIT Research Video Podcast Episode 4 Part 2, Infernal Adaptation

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added almost 4 years ago | 00:22:00 | 14160 views

In EPISODE 4 PART 2, "Infernal Adaptation: The Thin Line Between Adaptation and Misappropriation", our Sound Director Abe Stein discusses his newest paper on the 2010 EA Games/Visceral release "Dante's Inferno" and it's relation to the c...

Part 1,"'Die!' Censoring Game Violence"

Part 1,"'Die!' Censoring Game Viole...

Singapore-MIT GAMBIT Game Lab

Added 3 years ago | 00:26:08 | 14105 views

"Blood, Sex, and Politics in Video Games: How Censorship Is Done (or Not)" Part 1,"'Die!' Censoring Game Violence" MIT GAMBIT Game Lab researcher Konstantin MItgutsch , brilliant as he is, can't figure out how video games are rated. A...

GAMBIT Research Video Podcast Episode 4 Part 3, Infernal Adaptation

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added almost 4 years ago | 00:17:19 | 14094 views

In EPISODE 4 PART 3, "Infernal Adaptation: The Thin Line Between Adaptation and Misappropriation", our Sound Director Abe Stein discusses his newest paper on the 2010 EA Games/Visceral release "Dante's Inferno" and it's relation to the c...

GAMBIT Research Video Podcast Episode 4 Part 4, Infernal Adaptation

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added almost 4 years ago | 00:16:44 | 14034 views

In EPISODE 4 PART 4, "Infernal Adaptation: The Thin Line Between Adaptation and Misappropriation", our Sound Director Abe Stein discusses his newest paper on the 2010 EA Games/Visceral release "Dante's Inferno" and it's relation to the c...

GAMBIT Research Video Podcast Episode 5, Part 1 "Game Design Meets Therapy"

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added almost 4 years ago | 00:23:17 | 14031 views

EPISODE 5 PART 1, "GAME DESIGN MEETS THERAPY". In this episode, GAMBIT Postdoctoral Researcher Doris Rusch explains the research goal behind her summer 2010 game project based on clinical depression. "Founded in 2006, the Singapore-MI...

GAMBIT Research Video Podcast Episode 11,  Part 2 "Local Engagement Games"

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:24:24 | 13976 views

In Episode 11, Part 2. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game...

"What's the Story?: The Problem of Videogame Culture" A Lecture By Jamin Brophy-Warren (Kill Screen Magazine) Part 2 of 2

"What's the Story?: The Problem of ...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:32:24 | 13921 views

PART 2 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warre...

Adapting Journalism to the Web (MIT Communications Forum)

Adapting Journalism to the Web (MIT...

MIT Communications Forum

Added 2 years ago | 02:05:02 | 13900 views

Held April 5, 2012 at MIT. New communications technologies are revolutionizing our experience of news and information.  The avalanche of news, gossip, and citizen reporting available on the web is immensely valuable but also often d...

GAMBIT Research Video Podcast Episode 6, Part 3 "Creating Dream Logic"

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:13:11 | 13880 views

EPISODE 6, Part 3, "CREATING DREAM LOGIC". In this episode, GAMBIT Postdoctoral Researcher Clara Fernandez-Vara explains the research goal behind her summer 2010 game project. "Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets i...

"What's the Story?: The Problem of Videogame Culture" A Lecture By Jamin Brophy-Warren (Kill Screen Magazine) Part 1 of 2

"What's the Story?: The Problem of ...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:31:33 | 13879 views

PART 1 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warre...

GAMBIT Research Video Podcast Episode 11,  Part 1 "Local Engagement Games"

GAMBIT Research Video Podcast Episo...

Singapore-MIT GAMBIT Game Lab

Added over 3 years ago | 00:21:33 | 13867 views

In Episode 11, Part 1. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game...