Added over 2 years ago | 00:31:49 | 4404 views
Part Nine of the GAMBIT Summer Summit 2011 Videos, "Afterland Revisited. A Theory-Based Game Development Research Circle" is a lecture from GAMBIT Researcher and Summit Organizer Konstantin Mitgutsch about his summer 2010 game, "Afte...
Added over 2 years ago | 00:22:56 | 6637 views
How does the development circle of a theory-based video game look like? This video outlines seven steps of the development process the recursive learning game Afterland designed at the Singapore-MIT GAMBIT Game Lab in 2010. The game uses...
Added 3 years ago | 00:08:05 | 11903 views
The 2011 Game of the Week Podcast 4: AFTERLAND featuring GAMBIT Lead Game Designer Matthew Weise and Visiting Scholar Konstantin Mitgutsch What is the Game of the Week? This is the Game of the Week. Afterland was developed as a tool...
- Architecture & Planning
- Diversity & Inclusion
- Finance & Economics
- Global Awareness & Action
- How To
- Humanities, Arts and Social Sciences
- International Affairs
- Just for Fun/Humor
- Life at MIT
- MIT Alum
- National Security
- Public Policy
- Videoblogging or Autobiographical