POIKILIA: Game Of The Week 2011, Episode 2
The 2011 Game of the Week Podcast 2: POIKILIA featuring GAMBIT Lead Interaction Designer Marleigh Norton.
What is the Game of the Week? This is the Game of the Week.
Poikilia is a puzzle game and a learning game. The game has a narrative story, expressed through cutscenes and supported by its in-game art, but also offers a non-narrative version. Both use identical gameplay to expose players to basic concepts of additive and subtractive color theory, requiring players to traverse a maze that focuses their attention on the sometimes confusing behavior of light and color. Researchers will study whether either the narrative or non-narrative form of the game is more effective in promoting student engagement with, and understanding of, the topics. In particular, they will study whether the narrative can induce meta-cognition in players as a means of promoting active transfer and overcoming naïve conceptions.
Beginning January 31st, 2011...On the Monday of each week, a new video exploring the origins and processes of developing each project will be posted. GAMBIT Audio Director Abe Stein will post a blog each following day of the week, featuring concept art, design documents, and analysis of the highlighted game will be offered for your viewing pleasure!
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- February 04, 2011 09:36
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