Massachusetts Institute of Technology
Sign in Create Account

AudiOdyssey

AudiOdyssey is an experimental computer game designed to be accessible to both the visually impaired community and mainstream gamers. The user stars as Vinyl Scorcher, an up-and-coming DJ, on his quest to get club patrons dancing. Swinging the Nintendo Wii controller to the beat, Vinyl lays down the various component tracks of a song, and keeps the party jumping. If he does an especially good job, he can even freestyle! But beware - if dancers get too rowdy, they're likely to bump into the turntables, messing up Vinyl's tracks. Think you have what it takes?

AudiOdyssey was developed with four research goals:

  • The visually-impaired and the sighted can enjoy the same level and quality of gameplay
  • Navigate game's menus with ease and efficiency approaching that of conventional UIs
  • Create a fun and natural control scheme using the Wiimote
  • An engaging game that relies more on high quality audio than visuals

Play AudiOdyssey Now!

Comments (0)

It looks like no one has posted a comment yet. You can be the first!

You need to log in, in order to post comments. If you don’t have an account yet, sign up now!

Singapore-MIT GAMBIT Game Lab

Singapore-MIT GAMBIT Game Lab

Category: Education | Updated over 3 years ago

Created
January 06, 2010 15:02
Category
License
All Rights Reserved (What is this?)
Additional Files


Viewed
4874 times

More from Singapore-MIT GAMBIT Game Lab

GAMBIT Research Video Podcast Episode 6, Part 3 "Creating Dream Logic"

GAMBIT Research Video Podcast Episo...

Added 5 years ago | 00:13:11 | 15425 views

Western Otaku: Games Crossing Cultures Lecture: Mia Consalvo, December 3rd, 2009

Western Otaku: Games Crossing Cultu...

Added over 5 years ago | 01:27:00 | 16291 views

Episode 5, Part 3 Making a GAMBIT Game

Episode 5, Part 3 Making a GAMBIT Game

Added almost 5 years ago | 00:25:17 | 11958 views

GAMBIT Research Video Podcast Episode 14,  Part 3 "First Person Victim: Using Interactive Drama and Tragedy to Create Awareness about The Consequences of War"

GAMBIT Research Video Podcast Episo...

Added over 4 years ago | 00:16:10 | 13604 views

GAMBIT GOTW Podcast 4: Pierre

GAMBIT GOTW Podcast 4: Pierre

Added almost 6 years ago | 00:05:33 | 15398 views

Part 2 of 3-Games As An Aesthetic Form - Frank Lantz (NYU Game Center)

Part 2 of 3-Games As An Aesthetic F...

Added over 3 years ago | 00:33:29 | 8014 views