Episode 6, Part 2 Making a GAMBIT Game
MAKING A GAMBIT GAME Ep 6, Pt 2. "FIRST FOCUS TEST"
IN EPISODE 6 OF "MAKING A GAMBIT GAME": Team 4 has now had their first playable and is ready to have their game tested by the public. They will put their skills to the test as they race to get the game in good order so it can be played for the first time by people outside of the GAMBIT Lab. Though the game is in infancy, the feedback they will receive at this focus test will greatly impact the changes they will make on the final prototype.
In Episode Five of the GAMBIT Research Video Podcast Series
, Postdoctoral Researcher Doris Rusch, explained the concept behind her 2010 Summer Game Project entitled "Game Design Meets Therapy." Following a two week orientation in Singapore we documented that research until the game was constructed over a nine week period in the summer of 2010. This series "MAKING A GAMBIT GAME" will give an in-depth view of that process which lead to the creation of the game, ELUDE (to play the game click the link below) .
"Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. Video Produced by Generoso Fierro, Edited by Garrett Beazley, Music by Sean M. Sinclair.
CLICK HERE To Play ELUDE and all of the other GAMBIT 2010 Summer Games
A NEW EPISODE WILL BE RELEASED EVERY TUESDAY UNTIL NOV. 9th, 2010